In this paper, the effect of a dynamic vibration absorber to suppress the response of a base excitation vibration system composed of a cubic nonlinear spring and a friction damper is investigated. And the dynamic absorber consists of a linear spring and a viscose damper. The mathematical models of these systems are governed by second order nonlinear ordinary differential equations. The response characteristics of the system are analyzed using the slowly changing phase and amplitude(SCPA) method, which is one of the averaging methods. As a function of the friction force ratio, It was obtained the locking frequency at which the relative motion starts was obtained, and the regions where the locking occurred. The displacement transmissibility was investigated according to the change of the design parameter, and the optimal design parameters could be found to minimize the displacement transmissibility.
In this study, centrifuge model tests were performed to evaluate the seismic response of multi-DOF structures with shallow foundations. Also, elastic time history analysis on the fixed-base model was performed and compared with the experimental results. As a result of the centrifuge model test, earthquake amplification at the fundamental vibration frequency of the soil (= 2.44 Hz) affected the third vibration mode frequency (= 2.50 Hz) of the long-period structure and the first vibration mode (= 2.27 Hz) of the short-period structure. The shallow foundation lengthened the periods of the structures by 14-20% compared to the fixed base condition. The response spectrum of acceleration measured at the shallow foundation was smaller than that of free-field motion due to the foundation damping effect. The ultimate moment capacity of the soil-foundation system limited the dynamic responses of the multi-DOF structures. Therefore, the considerations on period lengthening, foundation damping, and ultimate moment capacity of the soil-foundation system might improve the seismic design of the multi-DOF building structures.
Seismic demand on nonstructural components (NSCs) is highly dependent on the coupled behavior of a combined supporting structure- NSC system. Because of the inherent complexities of the problem, many of the affecting factors are inevitably neglected or simplified based on engineering judgments in current seismic design codes. However, a systematic analysis of the key affecting factors should establish reasonable seismic design provisions for NSCs. In this study, an idealized 2-DOF model simulating the coupled structure-NSC system was constructed to analyze the parameters that affect the response of NSCs comprehensively. The analyses were conducted to evaluate the effects of structure-NSC mass ratio, structure, and NSC nonlinearities on the peak component acceleration. Also, the appropriateness of component ductility factor (R p) given by current codes was discussed based on the required ductility capacity of NSCs. It was observed that the responses of NSCs on the coupled system were significantly affected by the mass ratio, resulting in lower accelerations than the floor spectrum-based response, which neglected the interaction effects. Also, the component amplification factor (a p) in current provisions tended to underestimate the dynamic amplification of NSCs with a mass ratio of less than 15%. The nonlinearity of NSCs decreased the component responses. In some cases, the code-specified R p caused nonlinear deformation far beyond the ductility capacity of NSCs, and a practically unacceptable level of ductility was required for short-period NSCs to achieve the assigned amount of response reduction.
In this study earthquake records were collected for rock conditions that do not reflect seismic amplification by soil from global earthquake databases such as PEER, USGS, and ESMD. The collected earthquake records were classified and analyzed based on the magnitude and distance of earthquakes. Based on the analyzed earthquakes, the design response spectrum shape, effective ground acceleration, and amplification ratios for each period band are presented. In addition, based on the analyzed data, the story shear force for 5F, 10F, 15F, and 20F were derived through an analysis of the elastic time history for multi-DOF structures. The results from analyzing the rock earthquake record show that the seismic load tends to be amplified greatly in the short period region, which is similar to results observed from the Gyeongju and Pohang earthquakes. In addition, the results of the multi-DOF structure analysis show that existing seismic design criteria can be underestimated and designed in the high-order mode of short- and medium-long cycle structures.
This paper presents a prototype of a three degree of freedom mannequin simulator for rehabilitation education. A three degree of freedom (shoulder 2, elbow 1) model which is similar to the human body is developed. In addition design of mathematical model with consideration about the resistance of muscles and ligaments is proposed. To apply ROM inspection method to the mannequin simulator, this paper introduces the PID controller of the mannequin simulator prototype with the ROM inspection method. Rehabilitation specialists verify the mannequin simulator with the ROM test method, and the validation experiments show that the simulator has “good” levels of similarity.
This paper is focused on an optimal design of two degree of freedom (2-DOF) dynamic vibration absorber (DVA) for the simply supported damped beam subject to a harmonic force excitation. In order to achieve this aim, we first show how to define the objective function of optimal design problem for 2-DOF DVA. Second, we apply the cyclic topology-based particle swarm optimization (PSO) to find the optimal design parameters of 2-DOF DVA. Finally, some numerical results are compared with those of conventional researches, which demonstrates a reliability of the proposed design method
미세 위치제어를 위한 미세 산업용 로봇의 작업물의 정도 보정을 위해 마이크로 조정기가 고안되었다. 피에조전기 엑추에이터를 이용한 능동 메커니즘을 증폭시키기 위한 메커니즘 설계는 위상 최적설계와 형상 최적설계의 진일보를 위해서 기하학적으로 구조적으로 둘 다 필요하다. 메커니즘의 총괄적인 기하학적 장점과 기계적 효율이 객관적성능으로서 고려되었으며, 이는 입력의 힘분에 출력의 변위, 지지발의 수직 운동과 조정기의 구조 강성의 각각의 비이다. 이들 목적함수를 최대화하기 위하여, 순차 선형 프로그램최적 기준법이 위상 재료 분포, 능동 구조물과 굽힘힌지의 기하학적 차원을 위해 사용되었다. 이 연구는 메커니즘의 능동성을 최대화 할 뿐 아니라, 위치도의 정확도와 충분한 작업공간을 보장하는 종합적 설계 공정을 보여준다. 실험은 역학적, 구조적 성능의 비교를 통해 설계공정을 유효화하기 위해 시행되었다
이 논문에서는 철근콘크리트 쉘구조의 동적해석을 위한 비선형 유한요소 해법을 제시하였다. 사용된 프로그램은 철근콘크리트 구조물의 해석을 위한 RCAHEST이다. 유한요소로서는 면내회전강성도를 갖는 4절점 평면 쉘요소가 사용되었다. 두께방향에 대한 철근과 콘크리트의 재료성질을 고려하기 위하여 층상화기법이 도입되었다. 재료적 비선형성에 대해서는 균열콘크리트에 대한 인장, 압축, 전단모델과 콘크리트 속에 있는 철근모델을 조합하여 고려하였다. 이에 대한 콘크리트의 균열모델로서는 분산균열모델을 사용하였다. 동적 평형방정식의 해는 HHT법에 의한 수치적분으로 구하였다. 신뢰성 있는 해석결과와 비교를 통하여 이 논문의 제안방법이 철근 콘트리트 쉘구조의 비선형 동적해석에 적합한 방법임을 입증하고자 한다.
구조물이 과동한 기진력을 받을 때에 구조물의 진동 제어를 위하여 적응형 뱅뱅 제어 알고리듬이 저자들에 의해서 제안된 바 있으며, 이 제어 알고리듬을 1자유도계의 시험 구조물에 적용하여 제어 성능을 실험적으로 확인하였다. 본 논문은 이의 연장으로서 제안된 적응형 뱅뱅 제어 알고리듬을 최상층에 유압식 농동질량 감쇠기가 설치된 다자유도계의 시험 구조물에 적용하여 이의 유용성을 확인하였다. 이를 통하여 제안된 적응형 뱅뱅 제어 알고리듬은 제어 및 전체 구조계의 안전성이 보장되는 가운데 과도항 외부의 기진력을 받는 다자유도계의 구조물의 진동을 제어함에 효과적임을 확인할 수 있었다.
본 연구에서는 새로운 spline 유한대판 요소를 제안하였다. 제안된 정식화는 등매개 개념에 의해 기하학적 형상과 변위장을 가정함에 있어 길이방향은 3차의 B-spline 곡선으로, 횡방향에 대해서는 Lagrange 다항식에 의해 표현된다. 이 논문은 평판과 쉘해석에 있어서의 등매개 spline 유한대판 요소의 개선에 목적을 두고 있다. 이 새로운 요소는 스트립의 내부 절점에서 6개의 자유도를 갖는 합-응력 감절점 쉘 요소로부터 유도하였다. 스트립의 기하학적 형상은 강체 회전에 대한 정의에 위배되지 않고도 두께 방향을 따라 Jacobian이 일정하다는 가정을 따랐으며 고체역학에서 정의되는 면내 회전을 penalty 함수에 의한 구속조건으로 간주하여 면내 회전에 관계된 자유도를 생성하였다. 제안된 요소에 대하여 쉘의 전형적인 문제에 대한 수치예제를 보였으며 이 스트립 요소의 성능을 평가하였다.
Home robot arms require a payload of 2 kg to perform various household tasks; at the same time, they should be operated by low-capacity motors and low-cost speed reducers to ensure reasonable product cost. Furthermore, as robot arms on mobile platforms are battery-driven, their energy efficiency should be very high. To satisfy these requirements, we designed a lightweight counterbalance mechanism (CBM) based on a spring and a wire and developed a home robot arm with five degrees of freedom (DOF) based on this CBM. The CBM compensates for gravitational torques applied to the two pitch joints that are most affected by the robot’s weight. The developed counterbalance robot adopts a belt-pulley based parallelogram mechanism for 2-DOF gravity compensation. Experiments using this robot demonstrate that the CBM allows the robot to meet the above-mentioned requirements, even with low-capacity motors and speed reducers.
This paper presents cable-hydraulic driven 3DoF (Degree-of-Freedom) manipulator for cooperative robot with high output/low inertia and enhancing lager workspace of hydraulic manipulator. Hydraulic actuation could be solution to design more higher output manipulator than the one of electric motor actuation due to install actuation source and robot joint separated. In spite of this advantage, the conventional hydraulic driven manipulator using cylinder or vane actuator is not suitable for the candidate of cooperative robot because smaller workspace owing to small RoM (Range of Motion) hydraulic actuator. In this paper, we propose 3DoF manipulator with cable-hydraulic actuation which is more larger ratio of payload-to-weight than the one of conventional cooperative manipulator and larger workspace than the one of existing hydraulic driven manipulator. The performance of proposed manipulator was demonstrated by the experiments for confirming overall workspace task, high payload operation task under worst situation and comparing repeatability between developed manipulator and existed cooperative robots. The results of experiments showed that the appropriate performance of proposed manipulator for cooperative robot.
This paper presents a 6-DOF relocalization using a 3D laser scanner and a monocular camera. A relocalization problem in robotics is to estimate pose of sensor when a robot revisits the area. A deep convolutional neural network (CNN) is designed to regress 6-DOF sensor pose and trained using both RGB image and 3D point cloud information in end-to-end manner. We generate the new input that consists of RGB and range information. After training step, the relocalization system results in the pose of the sensor corresponding to each input when a new input is received. However, most of cases, mobile robot navigation system has successive sensor measurements. In order to improve the localization performance, the output of CNN is used for measurements of the particle filter that smooth the trajectory. We evaluate our relocalization method on real world datasets using a mobile robot platform.
In this paper, a soft robotic arm which can prevent impact injury during human-robot interaction is introduced. Two degrees of freedom joint are required to realize free movement of the robotic arm. A robotic joint concept with a single degree of freedom is presented using simple inflatable elements, and then extended to form a robotic joint with two degrees of freedom joint using similar manufacturing methods. The robotic joint with a single degree of freedom has a joint angle of 0° bending angle when both chamber are inflated at equal pressures and maximum bending angles of 28.4° and 27.1° when a single chamber if inflated. The robotic joint with two degrees of freedom also has a bending angle of 0° in both direction when all three chambers are inflated at equal pressures. When either one or two chambers were pressurized, the robotic joint performed bending towards the uninflated chambers.
Recently, development of robot technology has been actively investigated that industrial robots are used in various other fields. However, the interface of the industrial robot is limited to the planned and manipulated path according to the target point and reaching time of the robot arm. Thus, it is not easy to create or change the various paths of the robot arm in other applications, and it is not easy to control the robot so that the robot arm passes the specific point precisely at the desired time during the course of the path. In order to overcome these limitations, this paper proposes a new-media content management platform that can manipulate 6 DOF industrial robot arm using 3D game engine. In this platform, the user can directly generate the motion of the robot arm in the UI based on the 3D game engine, and can drive the robot in real time with the generated motion. The proposed platform was verified using 3D game engine Unity3D and KUKA KR-120 robot.
A redundantly actuated planar 3-degree-of-freedom parallel mechanism is analyzed to show its high application potential as a haptic device. Its structure along with the closed form forward position solutions is briefly discussed. Then its geometric and kinematic characteristics via singularity analysis, the kinematic isotropy index, and the input-output force transmission ratio are investigated both for the redundantly actuated cases and for the non-redundantly actuated case. In addition, comparative joint torque simulations of the mechanism with different number of redundant actuations as well as without redundant actuation are conducted to confirm the improved joint torque distribution characteristics. Through these analyses it is shown that the geometric and kinematic characteristics of the redundantly actuated mechanism are superior to the ones of the mechanism without redundant actuation. Thus, it can be concluded that the suggested planar mechanism with redundant actuation has a very high potential for haptic device applications.
Static balance of an articulated robot arm at various configurations requires a torque compensating for the gravitational torque of each joint due to the robot mass. Such compensation torque can be provided by a spring-based counterbalance mechanism. However, simple installation of a counterbalance mechanism at each pitch joint does not work because the gravitational torque at each joint is dependent on other joints. In this paper, a 6 DOF industrial robot arm based on the parallelogram for multi-DOF counterbalancing is proposed to cope with this problem. Two passive counterbalance mechanisms are applied to pitch joints, which reduces the required torque at each joint by compensating the gravitational torque. The performance of this mechanism is evaluated experimentally.
A robot manipulator handling a heavy weight requires high-capacity motors and speed reducers, which increases the cost of a robot and the risk of injury when a human worker is in collaboration with a robot. To cope with this problem, we propose a collaborative manipulator equipped with a counterbalance mechanism which compensates mechanically for a gravitational torque due to the robot mass. The prototype of the manipulator was designed on the basis of a four-bar linkage structure which contains active and passive pitch joints. Experimental performance evaluation shows that the proposed robot works effectively as a collaborative robot.
In general, the attitude of a high-speed planning boat changes following a speed change. Since the hydrodynamic forces acting on a ship differ according to the change of its underwater shape, it is difficult to estimate its hydrodynamic force compared to that of a large commercial ship. In this paper, 6 Degrees Of Freedom (DOF) equations of motion that express the maneuvering motion of a planning boat are modeled by analyzing its motion characteristics based on various sea trial tests. Finally, a maneuvering simulation is carried out and a validation of the equations of motion is confirmed with the results of sea trial tests.
Two novel parallel mechanisms (PMs) employing two or three PaPaRR subchains are suggested. Each of those two PMs has translational 3-DOF motion and employs only revolute joints such that they could be adequate for haptic devices requiring minimal frictions. The position analyses of those two PMs are conducted. The mobility analysis, the kinematic modeling, and singularity analysis of each of two PMs are performed employing the screw theory. Then through optimal kinematic design, each of two PMs has excellent kinematic characteristics as well as useful workspace size adequate for haptic applications. In particular, by applying an additional redundantly actuated joint to the 2-PaPaRR type PM which has a closed-form position solution, it is shown that all of its parallel singularities within reachable workspace are completely removed and that its kinematic characteristics are improved.