Safety is totally established through not only legal regulations and system but the establishment of safety culture. As a foundation of safety culture, safety and health communication is the essential condition. Therefore, in the case of researching safety culture the communication network of a organization is a crucial factor. This study has analysed the structure of occupational safety and health communication between domestic and foreign corporations comparatively by the statistical analysis. The occupational safety and health communication is composed of four sub-dimensions: general communication in working site, using safety information communication, communication with the board of directors, and communication with labor union. The nationality of corporations influences the safety communication significantly except for communication with labor union. Consequently it is possible to infer that the nationality of corporations is a significant factor for safety communication network.
Unless certain limitation is increasing the number of the job type will be inevitable in the future because of development of industry, adaptation on speedy life style, and leisure oriented nuclear family style. In this paper, a prospective model of supply and demand of work force has been developed basing on various categories of industries and patterns about employees to look over efficient supply and demand of work force suiting employment of work force policies. In this paper, after Analyzing job preference, we have noticed a more stable job system and the results showed significant improvements over the existing job system.
The quick response(QR) system is very popular in Korean apparel companies. However, the usage of QR system was not known well. The purpose of this study is to identify the usage of the quick response decision support system(QR DSS) and postponement manufacturing in the Korean apparel company. The researched company was the only one which used the QR DSS. The researchers carried out the depth interview with the QR decision makers of the company. This company had 14 brands, and had used the QR DSS since January, 2008. The results are as follows: The QR DSS was supportive computer software program, and it helped the staffs to make agile decision about QR repeat production of clothing. The QR DSS automatically calculated the related data, and suggested the expected sales volume and the proper supply amounts of the styles. There were four functions in QR DSS : 'QR Alert', 'Proper Supply Amount Simulation', 'Sensible QR', and 'Supply/Sales Simulation by Item'. The men's clothing brands effectively used 'Supply/Sales Simulation by Item' function. And the women's clothing brands effectively used 'QR Alert' function. This company also used the postponement production system for QR repeat production. The postponement production was conducted with four methods : the yarn stocking, the grey fabric stocking, the dyed fabric stocking, and the fabric sourcing. The men's clothing brands usually used of the yarn stocking methods and the dyed fabric stocking methods. The women's clothing brands usually used the grey fabric stocking methods. By using QR DSS and postponement production system the company was able to shorten the lead time for QR decision making.
The aim of the current study was to investigate the impact of store attribute satisfaction on intentions of revisit and recommendation among clothing consumers. The data were collected from 319 consumers through survey and frequency analysis, reliability analysis, factor analysis, and multiple regression analysis were used to obtain results.
The findings were as follows:
1. From factor analysis, seven factors were distracted: Fact 1(brand and price), Fact 2(store's facility and environment), Fact 3(product), Fact 4(transportation convenience and access), Fact 5(selling and advertisement), Fact 6(store's atmosphere), and Fact 7(salesman's service).
2. Four factors had statistically significant influence on overall satisfaction of clothing consumers. The most influential factor was Fact 2(store's facility and environment) and Fact 5(selling and advertisement), Fact 1(brand and price), and Fact 4(transportation convenience and access) showed their effects on overall satisfaction in an hierarchical rank-order following Fact 2.
3. Four factors such as Fact 2 (store's facility and environment), Fact 1(brand and price), Fact 4(transportation convenience and access) and Fact 5(selling and advertisement) in an hierarchical rank-order from Fact 1 had statistically significant impact on intentions of revisit.
4. Six factors such as Fact 1(brand and price), Fact 2(store's facility and environment), Fact 3(product), Fact 5(selling and advertisement), Fact 6(store's atmosphere), and Fact 7(salesman's service) in an hierarchical rank-order from Fact 1 had statistically significant influence on the intention of recommendation.
5. The results further showed that among seven factors, Fact 1(brand and price), ‘Fact 2(store's facility and environment), and Fact 5(selling and advertisement) had impact on both the intention of revisit and the intention of recommendation.
Thepurposeofthisstudy isto examinetheproblemsofmiscommunication in military organizationsand to suggest some ways in educating military personnel for better communication.Indoingthis,thepresenceofthebarrierandobstaclesin the military communication was closely examined and diagnosed in various ways: how the communicative obstacles affect the flow of information in the military and how each dimension of obstacles is associated with various identities of military personnelsuch as rank, gender,and age.The results reveal three factors in communication problems:first,thebarriersofinformationflow incommunicationprocess; second,the conflictdue to the complex identities ofmilitary members; third,the changes in attitude ofthe communication participants.Along with these findings, suggestions for some directions of effective communication education in military organization arealsodiscussed.The communicationeducationpolicymustconsidertheaspectsofmilitary job specificationsandpriorityofmiddle-gradeoffices,Itshouldbenotedthat continuing education is also important to deliver correctness, appropriateness,andeffectivenessofcommunication
본 연구는 청소년의 부모자녀 의사소통이 그들의 인터넷게임 중독에 어느 정도 영향을 끼치는가를 알아보고자 하는데 그 목적이 있다. 본 연구의 목적을 달성하기 위하여 제시된 구체적인 문제들에 대한 이론적 배경은 문헌자료에 대한 내용분석을 하였고, 실증분석은 설문지로 수집된 자료에 대하여 빈도분석(frequencies), 요인분석(factor analysis), 신뢰도(reliability), 그리고 단계적 회귀분석(hierarchial regression)을 적용하였다. 본 연구의 결과를 요약하여 제시하면 다음과 같다. 즉, 부모-자녀(청소년)간 의사소통이 수용적일수록 청소년의 인터넷 중독에 낮게 하는데 영향을 미치는 것으로 나타났다. 또한, 부모-자녀간 의사소통의 하위변수인 대화수용성과 배려성은 높을수록 청소년의 인터넷 중독은 더 낮아진다고 할 수 있는 것으로 나타났다. 그리고 성별, 인터넷 이용시간, 그리고 부모와의 대화시간을 통제변수로 하여 변수간 관계를 분석한 결과는 대화수용성이 높을수록 청소년의 인터넷게임 중독은 더 낮아진다고 할 수 있는 것으로 나타났다. 본 연구의 결과를 통하여, 청소년이 지각하는 부모-자녀간 의사소통을 활발하게 하는 것이 청소년의 인터넷게임 중독을 예방하거나 감소시키는데 기여할 수 있음을 알 수 있다.
Today, Advertisement affects the daily consumption life of consumers because of the features and advantages of advertisement. In particular, and so does the TV advertisement. Therefore, customer education is required for the consumers so that they can lead a rational consumption through TV advertisement quality. In addition, with the introduction of the many new-born distribution channels, the recent market environment in apparel industry is changing, and the service and image of store types consumers can choose are increasing. The purpose of this research is to offer basic data which can help consumers to acquire necessary information and conduct rational consumption through TV advertisement. Also purchasing behavior of consumers communicate, feels of consumers about store image, TV advertisement quality of what is the attitude of the relative influence presents.
The bullwhip effect is known as the significant factor which causes unnecessary inventory, lost sales or cost increase in supply chains. Therefore, the causes of the bullwhip effect must be examined and removed. In this paper, we develop two analytical to
오픈마켓 중심의 인터넷쇼핑의 성장세가 애초의 기대를 훨씬 능가하는 수준으로 진행됨에 따라 온라인 소비자의 의사결정 및 행동에 관한 연구도 활발히 이루어 지고 있다. 본 연구는 최근 인터넷 쇼핑시장의 성장세를 주도하고 있는 오픈마켓 쇼핑 경험자를 대상으로 실제 오픈마켓형 인터넷 쇼핑몰이 제공하는 의사결정 지원기능이 의사결정의 효율성과 만족에 미치는 영향을 실증적으로 분석․검증하였다. 연구의 주요결과를 요약하면, 첫째 오픈마켓의 의사결정지원기능들이 고객의
This paper proposes a methodology to measure the risk level in real-time for Business Activity Monitoring (BAM). A decision-tree methodology was employed to analyze the effect of process attributes on the result of the process execution. In the course of
A vendor selection problem consists of two different kinds of decision making. First one is to choose the best suppliers among all possible suppliers and the next is to allocate the optimal quantities of orders among the selected vendors. In this study, an integration of the technique for order preference by similarity to ideal solution (TOPSIS) and a multi-objective mixed integer programming (MOMIP) is developed to account for all qualitative and quantitative factors which are used to evaluate and choose the best group of vendors and to decide the optimal order quantity for each vendor. A solution methodology for the vendor selection model of multiple-vendor, multiple-item with multiple decision criteria and in respect to finite vendor capacity is presented.
The purpose of this study was to investigate whether or not ‘focus on form’ instructions can be applied to 7 year old children"s communication classes and how many uptakes are observed from each class. And if it works, what types of ‘focus on form’ will be observed and which types of ‘focus on form’ are most useful for learners" uptakes. This study observed 9 different kinds of ‘focus on form’ types and divided into two higher types: Reactive Focus on Form and Preemptive Focus on Form. From this study, there were 103 ‘focus on form’ episodes which were recorded in order to identify occasions where there was attention to linguistic form. After 98 times, learners’ uptakes were examined from 103 ‘focus on form’ episodes. Learner uptake was generally higher and successful, to a much greater extent than has been reported for ESL adult classrooms. Uptake was higher in ‘reactive focus on form’ than in ‘preemptive focus on form’, in teacher-initiated ‘focus on form’ than in student-initiated ‘focus on form’, and also higher when blended with reactive and preemptive focus on form. Having accomplished this research I conclude it is necessary when attempting to examine young learner uptakes during ‘focus on form’ instructions in a communication class, the teacher should plan to use the most effective types of focus on form ‘recast’ and teacher-initiated episodes as possible, rather than student-initiated episodes.
This paper deals with selecting an optimal rapid prototyping(RP) machine that suits the end use of a part. Evaluation factors include only major attributes such as accuracy, roughness, strength, part cost and build time that greatly affect the performance of RP machines. Accuracy, surface roughness and strength are presented as crisp values. The part cost and build time identified as just approximate ranges due to different human cost and many variable parameters are presented by linguistic values. It can be described with triangular fuzzy numbers. Based on the evaluation values obtained, an appropriate RP process for a specific part application can be selected by using the modified TOPSIS(Technique of Order Preference by Similarity to Ideal Solution) method including crisp data as well as linguistic variables, and each weight on the alternatives is assigned by using a fuzzy weight. The ranking order of all machines provides the decision information for the selection of RP machines.