본 연구는 성별과 연령, 라이브 커머스를 통한 화장품 구매경험이 구매만족도와 지속적 구매의도에 미치는 영향에 대해 분석하기 위해 서울 및 경기도에 거주하는 10대에서 50대의 남녀 301명을 대상으로 자료를 수집하여 SPSS 21.0으로 통계처리 하였다. 그 결과 라이브 커머스를 통한 구매경험은 ‘실용적 가치’, ‘오락적 가치’ 및 ‘신뢰적 가치’ 차원으로 분류되었고, 구매만족도와 지속적 구매의도는 단일 차원으로 나타났다. 성별과 연령대에 따라 라이브 커머스를 통한 화장품 구매경험이 구매만족도와 지속적 구매의도에 긍정적 영향을 주었다. 성별과 연령별에 따라 구매만족도가 지속적 구매의도에 영향을 미치는 것으로 나타났다. 본 연구결과는 화장품 산업에서 성별과 연령별에 따른 라이브 커머스를 활용하는 마케팅 전략수립에 기초자료가 될 것으로 사료된다.
The purpose of this study is to identify the impact of the performance-linked marketing of food companies on the satisfaction and willingness of the companies that purchase products. To achieve the purpose of this study, a survey was conducted on consumers who were using domestic coffee franchises. A total of 300 questionnaires were distributed, and only 291 were finally used for analysis, except for eight ones that were not sincere or valid. Performance-linked marketing consisted of promotional factors, support factors, production factors, and mouth-to-mouth factors, and the purchasing company’s satisfaction and willingness to purchase products consisted of a single factor. A linear regression analysis was performed using SPSS version 20.0 to verify the hypothesis. The research results show that (1) marketing linked to the performance by coffee shops has a significant impact on consumers’ willingness to purchase. (2) The marketing performance for coffee shops has a significant positive impact on the satisfaction of the purchasing company. (3) The consumer’s intention to purchase has a significant positive effect on the purchaser’s satisfaction. These findings confirm the importance of concert-linked marketing in the differentiated marketing by restaurant businesses.
목적: 대학생 소비자의 안경구매행태와 소비가치가 소비만족도에 영향을 미치는지 연구하기 위하여 인구 통계학적 특성에 따라 안경구매행태에 차이가 있는지 확인하고 소비가치가 대학생 소비자의 소비만족도에 영향을 미치는지 확인한다. 방법: 본 연구대상의 표본은 2017년 6월 1일부터 6월 15일까지 익산 소재 대학교의 대학생들을 대상으로 직접 설문방식으로 조사하였고, 총 320부의 설문지를 배포하여 응답이 누락되어 분석에서 제외한 17부를 제외하고 최종 302부를 분석 자료로 이용하였다. 기술통계분석, 빈도분석, 카이스퀘어 검증, 다중회귀분석을 실시하였다. 결과: 조사대상자의 안경구매행태를 살펴보면, 평균안경교체주기는 ‘1년 이상 2년 미만’이 32.1%로 가장 높게 나타났고, 안경교체이유는 ‘도수 변화’가 39.1%로 가장 높게 나타났으며, 안경선택에 영향을 주는 사람 은 ‘나 자신’이 70.2%로 가장 높았다. 안경구매 시 가장 중요한 선택요인은 ‘디자인’이 가장 중요하다고 응답 한 경우가 52.6%로 가장 높게 나타났다. 인구통계학적 특성에 따른 안경구매행태의 차이를 분석한 결과, 여 성보다 남성이, 소득이 많은 사람이, 안경을 착용한지 얼마 되지 않은 대학생들이 더 안경교체를 쉽게 결정 하였다. 남성의 안경교체이유는 ‘안경파손’, ‘렌즈흠집’, ‘유행 뒤처짐’ 순이었으나 여성은 ‘도수 변화’가 51.9%로 압도적으로 높게 나타났다. 안경착용기간이 ‘10년이상’인 집단은 ‘도수 변화’ 비율이 48.8%로 다른 집단에 비해 높았다. 소득수준이 높은 집단이 소득수준이 낮은 집단보다 안경선택이유로 디자인을 최우선 하는 것으로 나타났고 소득수준이 낮은 집단이 높은 집단보다 안경선택이유로 가격을 최우선하는 것으로 나 타났다. 본 연구에서 조사대상자인 대학생들에게 안경구매는 미래보다는 현재에 가치를 둔 소비로 나타났으 며, 쾌락보다는 실용성에 가치를 둔 소비로 나타났다. 소비가치 중 쾌락적 소비가치 수준이 높을수록 통계적 으로 유의미하게 소비만족도에 정(+)의 영향을 미치는 것으로 나타났다. 결론: 대학생의 안경구매에 대한 소비만족도를 높이기 위해 쾌락적 소비가치를 높일 수 있는 다양한 컨 텐츠 개발과 서비스가 필요할 것으로 사료된다.
The purpose of this study is to investigate the influence of determinants of Smartphone purchasing such as A/S, brand, H/W, switching cost, design on customer satisfaction and verify the accordance of the results of existing researches and our research with customers’ actual experience. The study also sought to confirm if moderating effects exist between determinants of Smartphone purchasing and customer satisfaction by age, gender. Data for this study was gathered by analyzing the results of a survey we conducted on 252 respondents. By taking into account the results of antecedent researches, we determined A/S, brand, H/W, switching cost, design as the 5 main factors that influence Smartphone purchasing behavior. We focused on analyzing the effect determinants of Smartphone purchasing has on consumer satisfaction and whether there exist any moderating effects between the determinants of Smartphone purchasing and consumer satisfaction by age and gender. As a result, we found out that design, brand, H/W had a significant influence on consumer satisfaction in the descending order. Switching cost and A/S turned out to have very little influence on consumer satisfaction. Also as a result of analyzing the moderating effects between determinants of Smartphone purchasing and consumer satisfaction by age and gender, the study verified that that A/S had the most significant influence as a moderating effect on age. And as for gender, switching cost was turned out to have a significant influence. The result of this study indicates several academic and practical implications for customer satisfaction of Smartphone business. Therefore, this result is expected to contribute to verifying influential factors of customer satisfaction improvement both academically and practically.
This paper aims to identify the impact on self-satisfaction of shopping tendencies and purchase behaviors for luxury goods. The research was conducted by survey method using questionnaires. The subjects of this study were female consumers from 20 to years old with a high pusrchasing capability for luxury goods. Using the statistics program SPSS 21.0, factor analysis, reliability analysis, one-way ANOVA, and multiple-regression analysis were executed. The analysis results are summarized below. For shopping tendency depending on ages, pleasure pursuit tendency showed insignificant difference in 40~50s, but significant difference in 20~30s. For the self-satisfaction, the interpersonal satisfaction showed the difference by age group, which was much higher in the respondents in 30~50s than those in 20s. Individuality pursuit tendency and rational shopping tendency had impact on self-satisfaction and rational shopping tendency on interpersonal satisfaction in 20s. Pleasure pursuit tendency and rational shopping tendency had impact on self-satisfaction and interpersonal satisfaction and pleasure pursuit tendency on the economic satisfaction in 30s. Pleasure pursuit tendency had impact on self-satisfaction and economic satisfaction and rational satisfaction on interpersonal satisfaction in 40s. Pleasure pursuit tendency and rational shopping tendency had impact on self-satisfaction and interpersonal satisfaction in 50s. High quality had impact on self-satisfaction and economic satisfaction and practicality on interpersonal satisfaction in 20s. High quality had impact on self-satisfaction and interpersonal satisfaction in 30s. High quality had impact on interpersonal satisfaction in 40s. High quality had impact on all elements of self-satisfaction for the respondents in 50s, practicality had negative impact on interpersonal satisfaction.
This study analyzed the effects of consumers’sense of community regarding outdoor brands on behavioral commitment, purchasing satisfaction, and repurchasing intention and analyzed the effects of behavioral commitment and purchasing satisfaction on repurchasing intention. Additionally, this study analyzed the differences in sense of community, behavioral commitment, purchasing satisfaction, and repurchasing intention according to the types of outdoor consumers’consumption values. A survey was conducted from July 20th to 30th, 2015, and 527 responses were used for the analysis. The results of this study are as follows. First, consumers’sense of community regarding outdoor brands was classified into mutual influences, sufficiency necessity, emotional connectedness, and sense of belonging. Second, outdoor consumers’sense of community had positive impacts on behavioral commitment, purchasing satisfaction and repurchasing intention. Third, outdoor consumers’behavioral commitment and purchasing satisfaction had positive impacts on repurchasing intention. Fourth, there were differences in the outdoor consumers’sense of community, behavioral commitment, purchasing satisfaction, and repurchasing intention according to the types of consumption values. Therefore, outdoor brands can strengthen the relationship with customers considering values and behavior, suggesting the need for a strategy that promotes consumers’sense of community with sustainable management activities that save the environment and local community.
The purpose of this study was to investigate the relationships among recognition, preference, and purchasing characteristics for Changnyeong onions and garlic as well as festival satisfaction among participants at agricultural product festivals in the Changnyeong region. Results showed that festival satisfaction of ‘place of festival’ was highest while ‘convenience facility & event contents’ earned the lowest scores. Most subjects (90.5%) had purchased Changnyeong agricultural and processed products. A major purchasing type was fresh agricultural products (66.7%). The pathways to recognize Changnyeong agricultural products were mostly ‘promotion by related institutions’ (22.0%), ‘family · relatives’ (20.8%), ‘mass media’ (16.6%), and ‘festivals and events’ (16.1%). The most considered factors for purchasing regional products were ‘geographical origin’ and ‘ingredients’. Changnyeong onion showed higher scores for recognition and preference and rate of purchase experience and intention than for garlic. The correlation coefficients of recognition and preference for onion and galic were 0.603 (p<0.001) and 0.598 (p<0.001), respectively. The explanation power (R2) of related variables for purchase of Changnyeong onions was 0.258. The regression coefficients (β) for ‘recognition’, ‘preference’ and ‘convenient facility & event contents’ were positive, whereas the regression coefficient for ‘price’ was negative. Recognition, preference, and convenient facility & event contents with garlic purchase showed a positive relationship (R2=0.253). The most effective promotion method to increase sales of Changnyeong agricultural products was ‘local festivals and events’ (27.8%).
목 적: 안경구매자의 구매결정요인과 브랜드 자산인식이 구매만족과 구전의도에 미치는 영향에 대한 상호 관계를 알아보고자 하였다. 방 법 : 2011년 10월부터 12월까지 광주지역, 대구지역, 대전지역의 안경원 구매고객을 대상으로 437부의 설문지가 자료분석에 사용되었다. SPSS 18.0 통계 프로그램을 이용하여 구매결정요인에 대한 상관관계분석 과 구매만족과 구전의도에 대해여 다중회귀분석을 실시하였다. 결 과 : 구매결정요인은 고객서비스 및 디자인요인, 상품특성요인, 구매경험요인, 컨텐츠 및 커뮤니티요인 순으로 나타났고, 안경구매 소비자의 브랜드자산 인식에 대한 구매만족 및 구전의도는 브랜드에 대한 지각된 품질, 브랜드 인지도, 브랜드 이미지 순으로 나타났다. 결 론 : 안경구매자의 구매만족과 구전의도를 향상시키기 위해서 고객서비스 및 디자인에 대해 경쟁력을 갖추어야 하며 브랜드에 대한 지각된 품질을 향상시키는 노력이 필요하겠다.
This study was conducted to examine purchasing behavior and satisfaction for imported processed snacks of mothers with preschool children and to provide nutrition education information for mothers. 81.4% of the respondents often purchased imported processed snacks and the main reason (51.0%) for purchasing imported processed snacks was preference of children. A total of 58.0% of the respondents purchased imported processed snacks at a large-scale discount store. 41.9% of the respondents purchased imported dairy products everyday, and 24.8% of them purchased the products once per week. The percentage of not purchasing at all was very high for imported confectionary, jelly and candy, nuts, and drinks. The food additive checking score was very high when purchasing imported processed snacks. The graduate school group and unemployed mothers checked significantly more often for food additives (p<0.05). The taste satisfaction score was very high, and employed mothers were satisfied with taste significantly more than unemployed mothers. Nutrition education using imported processed food labeling should be performed, and quality management before importing processed food should be carried out.
As directly imported apparel brands are actively entering the domestic market, studies of the marketing aspects of these imported apparel products and their overall consumption trend have been done. However, studies of whether are not the directly imported apparel products provide Korean consumers with an appropriate fit are not as common. Therefore, this study investigates the satisfaction with and problems associated with the fit along with the recognition of and preference for directly imported US apparel brands. 100 female college students who purchased directly imported US apparel brands participated in a survey. The results of this survey showed that their recognition of, preference for, possession rate of and satisfaction with the directly imported US apparel brands tend to be high. The major purchasing motivations were the excellent ‘design’ and ‘color’ of the products. The subjects reported that they were satisfied with the quality of ‘materials’ and ‘sewing condition’. However, they were not satisfied with the ‘comfort’ or the ‘size’. Their level of satisfaction with the fit of these products differed depending on the specific item. Their level of satisfaction with the fit of T-shirts and knits was high, whereas the level for pants was relatively low. They complained mostly about the sleeve length and garment length of upper-body garments and coats. They were not satisfied with how the pants fit. The areas of dissatisfaction regarding the pants were the waist girth, the crotch length and the pants length.
오픈마켓 중심의 인터넷쇼핑의 성장세가 애초의 기대를 훨씬 능가하는 수준으로 진행됨에 따라 온라인 소비자의 의사결정 및 행동에 관한 연구도 활발히 이루어 지고 있다. 본 연구는 최근 인터넷 쇼핑시장의 성장세를 주도하고 있는 오픈마켓 쇼핑 경험자를 대상으로 실제 오픈마켓형 인터넷 쇼핑몰이 제공하는 의사결정 지원기능이 의사결정의 효율성과 만족에 미치는 영향을 실증적으로 분석․검증하였다. 연구의 주요결과를 요약하면, 첫째 오픈마켓의 의사결정지원기능들이 고객의
본 연구는 증강현실 기반의 포켓몬 고 게임을 경험한 이용자들의 증강현실 게임속성과 만족, 그리고 추천의도에 어떤 차이 가 있는지를 파악하고, 증강현실 기반 게임 속성과 추천의도 간의 어떤 관계를 형성하고 있는지 매개효과를 검증하는 실증 분석 연구이다. 먼저, 문헌연구를 통해 증강현실 게임 속성으로 오락성, 도전성, 상호작용성, 현실성 네 가지를 도출하였다. 표본은 포켓몬 고 게임을 경험한 이용자들을 대상으로 설문조사를 실시하였고 그 결과를 분석한 것이다. 실증분석 결과, 증강현실 게임속성과 추천의도 사이에 유의한 상관관계가 있는 것으로 나타났으며 만족의 매개효과 분석에서도 유의한 영 향을 미치는 것으로 분석되었다. 특히, 기존 선행연구에서는 온라인 게임의 상호작용성과 여가만족 중 사회적 만족이 강한 상관관계가 있는 것으로 나타났으나 본 연구에서는 오락성과 도전성, 상호작용성 그리고 현실감이 강하게 나타나, 게임 이 용자들의 게임 활동을 만족시킨다고 할 수 있겠다. 또한 증강현실 게임속성과 추천의도에서 게임 활동 만족이 유의미한 영 향을 미치는 것으로 나타난 결과, 증강현실 속성을 기반으로 한 게임은 여가활동으로서 게임하는 이용자들에게 기존의 온 라인 게임과는 다르게 다양한 계층과 많은 잠재적 게임이용자들에게 영향을 미칠 수 있음을 확인할 수 있는 실증분석 연구 이다.