Purpose: In countries with a large elderly population, the integrated visiting health care program for the elderly in communities was effective in preventing frailty and reducing medical expenses. Customized preventive health service is essential in a super-aged society. The purpose of this study is to estimate the number of professionals who perform visiting health care for the elderly. Methods: The statistics for the elderly from Statistics Korea and the Visiting Healthcare Performance Report from Korea Health Promotion Institute were employed in the analysis. The elderly were divided into four groups: healthy, pre-frailty, frailty I, and frailty II, according to their health level. Through the focus group interview, the ratio of nurses, physical activity experts, and nutritionists was set at 8:1:1. Results: Three scenarios were classified into minimum, medium, and maximum according to the number of visits. In the case of Seoul, the number of essential professionals was calculated at least from 719 to a maximum of 1,837. Conclusion: Since this study has a limitation in calculating visiting health care experts only by the ratio of nurses, physical activity experts, and nutritionists, future studies should consider experts or professionals in the field of social welfare, oral health, and visiting treatment.
The construction of smart factories for government SMEs is not easy due to the lack of professional manpower. The use of retired professionals is a way to solve the problem to some extent and to solve the job problem of seniors by effectively utilizing social assets. This study examines the effectiveness of using Meister based on a survey of 195 companies participating in the Smart Meister Support Program. As a result, the better pre-participation readiness and the better management and coordination of change during the participation, the more significant influence was on Meister’s ability development and corporate performance. In particular, it was confirmed that Meister’s competence plays a role in both ‘pre-participation readiness and business performance’ and ‘between change management during participation and business performance’. In order to improve the performance of the smart meister business in the future, it is necessary to proactively promote the purpose and purpose of the business targeting companies that wish to participate in the business. In addition, it was found that it is necessary to support the development of change management in order to minimize the resistance to innovation during the project. It will be possible to enhance social competitiveness by resolving senior jobs and strengthening the competitiveness of SMEs by discovering and utilizing Meister, who is an expert among retirees.
최근 국내 일부 항해사들은 해운산업의 어려운 취업환경을 극복하고, 직업선택의 저변을 확대하기 위하여 승선경력을 기반으로 국내외 교육기관에서 DP운항사 교육을 이수하여 직종을 전환하고자 노력하고 있다. 그러나 아직까지 국내에서는 해양플랜트 서비스 산업 이 활성화 되어있지 않기 때문에 동 분야로 진출하고자 하는 항해사들은 어렵게 자격취득을 위한 실습을 마치고 대부분 해외선사로 진출 하고 있다. 그럼에도 불구하고 DP운항사로 취업을 희망하는 항해사들은 경력을 중시하는 해외 해양플랜트 기업의 보수적인 채용 절차, 비 영어권 출신자의 언어사용의 한계, 다문화 승선생활의 어려움, 필수 직무요건에 대한 체계적인 정보 부족 등의 이유로 구직 단계에서 부터 어려움을 겪고 있다. 따라서 이 연구는 DP운항사가 갖추어야 할 직무능력 및 자격 요건을 분석하여 국가에서 요구하는 최소한의 능력 수 준을 제시하고 있는 NCS 표준 개발을 위한 기초자료를 제공하고, DP운항사 전문인력양성을 활성화하기 위한 방안을 제시하는 데 목적을 두고 있다. 본 연구의 결과로서, DP운항사의 직무 분류, 직무능력표준 및 경력개발경로를 제시하였고, DP운항사 양성 활성화 방안으로서 DP 실습선박의 공동 활용, DP 전문 교원 양성 및 정부주도 NCS 수출모델을 제안하였다.
This paper presents the economic validity with the cost/benefit analysis on establishing R&D Supreme Academy. To evaluate the profitability of R&D Supreme Academy, willingness to pay (WTP) is measured by contingent valuation method (CVM) and then the net present value (NPV), internal rate of return (IRR) and benefit/cost ratio(BCR) are calculated. The results of economic evaluation verified that the establishment of R&D Supreme Academy is timely and effective in an economic perspective.
Generally, manpower education/training courses and contents required for game industry is designed to operational tasks. This reflects that the structure of manpower in game industry becomes specialized. Because of the rapid changes in the game industries and in internal and external environment, most game industries require workers that can perform a variety of job types to create a business values. In this research, we consider major reports related to the education and training needed for workers in game industry and then conduct overall survey on satisfaction with the education/training courses and contents of study. The results from analysis on the current education/training courses and contents for manpower in game industry will help development of policies for designing systematic education/training courses and contents, and are expected to be used for future education and training for manpower for game industry.
우리나라는 정보통신부가 지난 10년간 1조 5천억 원 규모의 재원을 사용하여 우수 IT인력양성에 힘써왔다. 특히 2005년 이후에는 산업체 요구에 부응하기 위해 교육품질을 높이기 위한 다양한 인력양성 사업을 전개하고 있지만 실질적으로 유용한 인재육성에 대한 어려움은 여전하다. 최근 나타나는 IT인력수요의 양극화 현상은 IT인력 양성과 수급 효율화를 위해서 질적인 수준을 조정하는 방안의 개발이 필요하게 되었음을 시사한다. IT기술의 발전은 다른 분야의 기
The purpose of this study was to analyze usage frequency and importance of competencies which are required to restaurant industry professionals. For this purpose, opinions of restaurant industry professionals on the competency were surveyed using questionnaires. To develop a questionnaire, a total of 27 competency variables which are required to restaurant industry professionals were drawn through literature review. Questionnaires were distributed to 300 professionals in restaurant industry with different positions using random sampling. Out of 300 questionnaires, 221 questionnaires were used for analysis. Statistical analysis was conducted using SPSS 10.0, including descriptive analysis, ANOVA and t-test. Reliability test and factor analysis were also conducted to evaluate the reliability and validity of the questionnaire. As a result, 'attitude and personality' factor was recognized as the most frequently used and the most important competency factor of restaurant industry professionals. Therefore, the competency such as 'sincerity', 'responsibility', 'sense of honesty', 'positive attitude', 'tolerance and justice', should be more emphasized in restaurant management education. The level of current usage and importance of each competency were different according to age, education level, working experience, position, number of employees, type of restaurant and type of management.